Komponisten svarte deg.
SYMFONISK SPILLMUSIKK: Her kan du se klipp fra konsertene «Play! A Videogame Symphony» i Chicago og Stockholm. Fredag kan du oppleve showet også i Norge.
Video: PROMO
(Dagbladet.no): I morgen er det klart for en musikkopplevelse utenom det normale for spillinteresserte folk i Norge.
SPILLER SPILLMUSIKK: Fredag kan spillfans forvente en musikalsk opplevelse utenom det vanlige.
Foto: PROMO
SVARTE DEG: Spillmusikk-komponist Jason Hayes.
Foto: PROMO
I anledning den pågående messen Elektroworld på Lillestrøm, blir den anerkjente konserten «Play! A Videogame Symphony» for første gang satt opp i Norge.
Her skal et utvidet kringkastingsorkester med kor framføre musikk fra spillserier som «World of Warcraft», «Super Mario Bros.», «Halo», «Castlevania» og «Final Fantasy» - men også potpurrier fra Commodore 64- og Atari-alderen finner sin berettigede plass i miksen.
På konserten vil det dukke opp navn som Rony Barrak, chiptunes-heavygruppa Machinae Supremacy, «Drømmefall»- komponist Leon Willett og «Battlefield 1942»-komponist Joel Eriksson.
Egentlig skulle også den anerkjente Blizzard-komponisten Jason Hayes også dukket opp, men han måtte melde avbud i siste liten. Hayes har komponert musikk til spillseriene «Warcraft», «StarCraft» og «Diablo», senest var han hovedkomponist i «World of Warcraft» - og musikken fra dette spillet vil altså bli framført fredag.
Selv om Hayes ikke kunne stille på konserten, svarte han på dine spørsmål her på Dagbladet.no.
Hayes fikk i nettmøtet følge av skaperen og produsenten for «Play!», Jason Paul. Før Paul skapte blest med spillsymfonien, var han konsertarrangør for artister som Pavarotti og de tre tenorene.
Hayes befant seg i San Francisco under nettmøtet, mens Paul er i Oslo.
Vinneren av to billetter til konserten ble Ronnie Østgaard. Gratulerer!
Publisert torsdag 25.10.2007 kl. 17:00, oppdatert 19:53
Send inn spørsmål til nettmøtet her!
Nettmøtet er avsluttet. Les svarene fra Jason Hayes og Jason Paul nedenfor.
Still get the feeling?
Jason Hayes

Language
Jason Hayes

Inspiration
Jason Hayes

Inspiration
I was involved from a very early point in World of Warcraft. While that was in early development, I worked on music for various cut-scenes for other Blizzard games. With the short movies, it's a close collaboration with the director who usually has a lot of ideas about the mood they are trying to set. With the in-game music, it's more a matter of working on some things on my own first, and then getting comments on it once it's in game.
Jason Hayes

1337-music
Jason Hayes

Advice for composers?
Jason Hayes

Defining the genre
Jason Hayes

Amiga music?
Jason Paul

Fantastic!
I have worked with orchestras all over the world. Some of the best orchestras in the world.
It is totally different. PLAY! is about presenting music and visuals with orchestra. The artists are the games. Pavarotti and The Three Tenors are the show. There demands are high and there is a great deal of pressure when working with artists of that caliber.
Jason Paul

Jason Hayes
Jason Hayes

Greetings, almighty musicians!
Jason Paul

A Few Miscellaneous Questions
Better technology has definitely enhanced the music as part of the gaming experience. The talents of composers definitely is key to the attention that has been given to game music. Many film composers are beginning to score games now. Obviously, the popularity and acceptance from the mainstream of gaming has heightened awareness.
Many of the Japanese composers such as Uematsu san, Sugiyama san, Kondo san are true pioneers and have helped to legitimize the genre. Dear Friends, More Friends, and now PLAY! concerts are legitimizing the music. Major orchestras performing these works are legitimizing the music.
Jason Paul

The differences
Jason Hayes

Criterias
Legend of Zelda PLAY! suite which will be performed tomorrow night!
Jason Paul

Jason Hayes
There are many excellent composers who've worked on Blizzard's games- Russell Brower, Glenn Stafford, Derek Duke, Matt Uelmen, Tracy Bush and others are all really cool guys and very talented.
Jason Hayes

Why gaming music
Jason Paul

Hello
Jason Paul

8 bits unplugged
Jason Paul

gear...
Jason Hayes

Favourite VGCs
Jeremy Soule, Jason Hayes, Nobuo Uematsu, Yasunori Mitsuda, Koji Kondo, Yuzo Koshiro, and some many more.
OWA FF
Legend of Zelda (PLAY! Suite)
Super Mario Bros. (PLAY! Suite)
Super Shinobi (PLAY! Arrangment)
Chrono Cross/Trigger (PLAY! Suite)
Jason Paul

Greetings, Hayes
Jason Hayes

Metroid
Jason Paul

How and why?
Jason Paul

Games reign chaos over movies
Jason Paul

Music for playfields
Jason Hayes

Famous composers
Your welcome!
Jason Paul

Pretty impressive
Jason Hayes

Money and music
Jason Paul

Unbelievable Concert
Thanks for the question. We will continue to update the program lists.
Jason Paul

Turne?
I used to be a hard core gamer but as time became limited I had to scale down my time spent.
I do not only play computer games. I play PS titles, XBOX titles, SEGA titles, Commodore titles, Atari titles, etc. I grew up playing games on all platforms.

Do you play games?
Jason Hayes

Gaming interests?

Music and games
There is not too much music that we cannot score for PLAY!. The hardest part is narrowing down the selections. I have many composers who want to have their music as part of PLAY! but it becomes difficult.
Like a movie score music helps to tell the story. Music and visuals go hand in hand.

Still get the feeling?
-
Hi, can I ask two questions? :-)
I was wondering if you guys still get this "in love"-feeling when you capture the images in your head or on screen with the music, when you get the melody just right or show off your latest work to others? My friends are sick and tired of listening to my "latest work", but I feel just as proud and just as "in love" everytime I feel I get it right :-)
Innsendt av: Christian Jørgensen
Jason Hayes
Language
-
Hey.
In your songs, Jason Hayes, what language are you using. Like in the song Call To Arms, is it Latin?
Innsendt av: Ozzy
Jason Hayes
Inspiration
-
Hey! Loved the Stormwind theme in WoW, where do you get your inspiration for a song like that?
Innsendt av: Olai
Jason Hayes
Inspiration
-
Hello! This is actually two questions, so bear with me.
I was wondering if there are any composers that has inspired you both in life and in your music. Joe Hisaishi is one of my all time favorite modern composers.
Also, could you explain a little on how the process of creating game scores work? How early in the development do you get to start working. And in the case of Blizzard, where they quite clear on what they wanted, or did you get to work out of your own ideas?
Thank you.
Innsendt av: Simen
I was involved from a very early point in World of Warcraft. While that was in early development, I worked on music for various cut-scenes for other Blizzard games. With the short movies, it's a close collaboration with the director who usually has a lot of ideas about the mood they are trying to set. With the in-game music, it's more a matter of working on some things on my own first, and then getting comments on it once it's in game.
Jason Hayes
1337-music
-
Hi Jason!
I played an instrument in a band for many years, and I find myself liking music with that instrument a little bit more than music without that instrument. Which makes me wonder if you have a fondness of one kind of instrument and uses it more than others in your work?
BTW i play WoW and find ur music 1337, IMHO;)
If u dont speak l33t, I'm sure someone can translate for u;)
LOL
And thoose tickets for friday, in Lillestrøm, you are more than welcome to give them to me;) I'm IMBA, so I deserve them:P
Innsendt av: IMBA WoW-player;)
Jason Hayes
Advice for composers?
-
Hi Jason,
I just wanted to say that the music on WoW is mindblowing. I bought the special edition just to get the music CD and can say that it was the highlight of the game for me.
Im a longtime musician that has been trying to send off demos to the bigge companies - but it seems to be a small world with a few familiar names... yourself, jeremy soule etc.. Do you have any advice for musicians trying to get into the business?
Innsendt av: Mike
Jason Hayes
Defining the genre
-
First of all, thanks for some great and spine-shivering music!
What, aside from the almost total absence of lead vocals, do you see as most defining aspect of the genre "Game Music"?
Which game-soundtrack(s) are your favourites?
Innsendt av: Lars Øyvind Christiansen
Jason Hayes
Amiga music?
-
Will you play Amiga related music? Giana Sisters? Cannon Fodder? Worms? Pinball Fantasies? Superfrog?
Innsendt av: Michal
Jason Paul
Fantastic!
-
For Jason HAYES:
First off, I would like to thank you for your fantastic score and soundtracks for World of Warcraft, beeing the latest. I also loved the soundtracks for StarCraft and Diablo. Thank you.
Now, for my questions.
-It`s probably been asked from many; but of all, which soundtrack has given you the most satisfaction of performing LIVE with "Play!"?
-What game series was the most exciting to compose for?
-Do you play the games before hand, and draw inspiration from there? Or do you just read a script/story and make it in your head from there?
For Jason PAUL:
- Where/how did you get the idea for "Play!"?
- Have you worked with orchestras like this before, and how different is it from working with single artists like the late Pavarotti and the Three Tenors?
Thank you both for the opertunity to enjoy game soundtracks live, all your hard work and dedication.
Innsendt av: Jay-O
I have worked with orchestras all over the world. Some of the best orchestras in the world.
It is totally different. PLAY! is about presenting music and visuals with orchestra. The artists are the games. Pavarotti and The Three Tenors are the show. There demands are high and there is a great deal of pressure when working with artists of that caliber.
Jason Paul
Jason Hayes
-
First i just want to say that I just love the world of warcraft music, and im a huge fan.
Have tried to compose some "songs" myself, but find it hard to do on a computer :)
How do you usally start when you shall create a new "song"? Do you hear the melody in your head, or do you try to play stuff on a instrument to hear if it sounds good?
Is there any special tools you use to produce music?
Greetings from Norway ;)
Innsendt av: Morten Ottestad
Jason Hayes
Greetings, almighty musicians!
-
Can we buy the symphony «Play! A Videogame Symphony» as a cd, soon, in the future?
Innsendt av: Iza
Jason Paul
A Few Miscellaneous Questions
-
I'd like to start off by saying that I'm extremely happy to see that this concert is being put on.
My questions are:
What do you believe that the reason is for the heightened attention to game music, for example resulting in this concert? Better technical recording and playback equipment? Influential composers? The popularization of games?
Also, what composers do you feel paved the way for the mass acceptance of game soundtracks as "legitimate music"?
Thirdly, Who do you consider to be your personal influences, in the field of game soundtracks?
Thanks in advance for the replies,
Tore Sinding Bekkedal,
Computer geek
Innsendt av: Tore Sinding Bekkedal
Better technology has definitely enhanced the music as part of the gaming experience. The talents of composers definitely is key to the attention that has been given to game music. Many film composers are beginning to score games now. Obviously, the popularity and acceptance from the mainstream of gaming has heightened awareness.
Many of the Japanese composers such as Uematsu san, Sugiyama san, Kondo san are true pioneers and have helped to legitimize the genre. Dear Friends, More Friends, and now PLAY! concerts are legitimizing the music. Major orchestras performing these works are legitimizing the music.
Jason Paul
The differences
-
What is the largest difference between composing for a computergame, composing for a movie or composing a piece of music ment to be experienced on it's own, and not as a tool to enhance the experience of the "main product"?
Innsendt av: Galroth lv 70 Moonkin
Jason Hayes
Criterias
-
What kind of criterias do you have when you deside what game songs you'll perform?
What is your favorite Game song?
Innsendt av: Anders
Legend of Zelda PLAY! suite which will be performed tomorrow night!
Jason Paul
Jason Hayes
-
Hello, first of all I got to say that I just love your music, especially titles like The shaping of the world, and Call to arms. With that said I got a few questions.
How on earth did you figure out that you wanted to be a videogame music-composer?
What role does the other people you work with(Tracy W. Bush, Derek Duke, Glenn Stafford, Russel Brower, Matt Uelmen etc) play in the making of the music? Are they music composers just like you?
And last, will you be the one composing the music for future blizzard games? I'm thinking especially of Diablo 3(if it will ever come out)
Thanks, and please continue making ingenious music.
Innsendt av: Ole Edward
There are many excellent composers who've worked on Blizzard's games- Russell Brower, Glenn Stafford, Derek Duke, Matt Uelmen, Tracy Bush and others are all really cool guys and very talented.
Jason Hayes
Why gaming music
-
Whats so special about music to games? I mean you would get more fame and chance to reach out for more people if you played in things like opera and musicales?
Innsendt av: Eirik Antonsen
Jason Paul
Hello
-
What game-song has been the most challenging one to transform from an ingame tune to real live music,
but at the same time sounds the same/good enough to not "ruin" the music?
Innsendt av: Magnus
Jason Paul
8 bits unplugged
-
Hi guys.
I have to say that I love what I've seen and heard of you're concert so far, the concept is definetly a step in the right direction of having computer games classified as culture.
My question, as a computer gamer with my roots back in the mid 80's, some of my early favorite games we're among titles such as Mario Brothers, Giana Sisters, Arcanoid and Monkey Island etc, and I was wondering, what is the greatest challenge in composing symphony style music based on the classic 8 bit soundtracks?
Keep up the great work, what you do is awesome!
Innsendt av: Reidar J. Boldevin
Jason Paul
gear...
-
hey...
I'm not a big gamer, but I do make music, and I am wondering; about the music, do you record instruments and orchestras in a studio? or do you use samplers and synths? In which case; what hardware and software do you prefer?
regards
Desperatly Seeking a Convincing Orchestral Synth.
Innsendt av: Øysetin Haguan
Jason Hayes
Favourite VGCs
-
Who are your favourite video game composers?
Top5 videogame tunes?
Cheers, Lars
Innsendt av: Lars
Jeremy Soule, Jason Hayes, Nobuo Uematsu, Yasunori Mitsuda, Koji Kondo, Yuzo Koshiro, and some many more.
OWA FF
Legend of Zelda (PLAY! Suite)
Super Mario Bros. (PLAY! Suite)
Super Shinobi (PLAY! Arrangment)
Chrono Cross/Trigger (PLAY! Suite)
Jason Paul
Greetings, Hayes
-
First of all, I love your music.. It`s a damn nice piece of music art and ill hope you gonna make more videogame music in the future.
Second, I wonder how it is to make music for a game like world of warcraft? Did you feel any pressure at all? i mean, It was promised to be one of the best MMORPG games, and now we know what happend.. 9 mill players. i never played Starcraft wich is a shame.. But, keep on with your good work. I love your music.
From H.B.D
Innsendt av: Harald Brobakken Danielsen
Jason Hayes
Metroid
-
Hey!
I got two tickets for this concert and I am really looking forward too it, but why do you guys have so many great titles such as
Zelda
Final Fantasy
World of Warcraft
And so on but no Metroid?
This have to be one of the better nintendo game series out there with alot of different music (I've even heard it being performed on piano and electric guitar)
Really looking forward to great music and pure epicness!
Regards
A really curious game music fan
Innsendt av: Thomas
Jason Paul
How and why?
-
What made you go through with this?
I mean, this is just brilliant, a stroke of genious! Honestly I must say Ive been browsing Youtube for clips of Play!
Its just brilliant :)
Innsendt av: Eivind
Jason Paul
Games reign chaos over movies
-
Hello there Jason and Jason:)
From the 50`s (or so) and up to 80-90`s, there has been many great film-music composers. But in the 21st century, the movies has become more of a PR-channel for pop/rock artists and so on. The consequence of this, is that the scenes some times has to be edited and shot too the music, and not the other way around. At least that is what I feel in some cases.
On the other hand, I am very glad to see that the gaming production has picked up where most of the movie production left of in the 90`s. I can still remember the joy of walking in the elven forest with the song of elune whispering in the threes! That is a feeling no other pop song can ever recreate.
This wasn`t really a question. More like a salute to the geniuses in the shadow (aka you guys)!
And i can not wait until friday and hear PLAY! :)
Innsendt av: Ludde
Jason Paul
Music for playfields
-
Hi,
A question for Mr Hayes:
When you created music for World of Warcraft, did you enter the playfield first to get a feel for the mood that you wanted to create, or did you just create a lot of different scores and select the playfields they were most suitable for afterwards?
Kind regards,
Taina
Innsendt av: Taina
Jason Hayes
Famous composers
-
Do you think the game-composers will be just as famous as Grieg, Bach, Mozart, Vivaldi in the future? I myself think the composers are extremely talented and good, beautiful music to a game gives it an extra edge. Thank you for a fantastic game experience!
Nico
Innsendt av: Nicolai Gjellestad
Your welcome!
Jason Paul
Pretty impressive
-
I have a couple of questions for you guys ;-)
For Jason Hayes:
The most obvious one, where do you draw your inspiration from?
How do you create the feelings associated with your music?
Do you play the games you make the music for?
For Jason Paul:
How do you select what music you perform?
Are you a hardcore gamer?
For both of you:
Do you play computer games only with a great soundtrack?
Thanks for your time,
TheFlyingCorpse
Innsendt av: Rune Darrud
Jason Hayes
Money and music
-
I'm a big fan of game music, and i've always wondered how you guys get the inspiration to create all the different songs and set the different moods in your songs?
Do you feel passionate about your songs, or is it (all) about the money? ;)
Innsendt av: Jarle
Jason Paul
Unbelievable Concert
-
Where do you guys get your inspiration from, when you are making these fantastic musical masterpieces?
I have played all the games the news article writes about, and I must say that the music in these games are still with me the day today. They are just brilliant.
Keep up the great work and hope to see you in Oslo!
Innsendt av: Lars Bergan
Thanks for the question. We will continue to update the program lists.
Jason Paul
Turne?
-
Skal dere spille flere plasser i norge, konge om dere har tatt dere turen nordover også =)
Innsendt av: Aksel
I used to be a hard core gamer but as time became limited I had to scale down my time spent.
I do not only play computer games. I play PS titles, XBOX titles, SEGA titles, Commodore titles, Atari titles, etc. I grew up playing games on all platforms.
Do you play games?
-
Do you play World of Warcraft or any other games in your spare time?
Innsendt av: Jan
Jason Hayes
Gaming interests?
-
Jason Paul, were you interested in videogames and/or videogame music before you created Play!? Or did you just get the idea to make such a concert one day?
Jason Hayes, is it harder to create music for games now then it was 10 years ago? And what is the biggest difference?
Innsendt av: eRik
Music and games
-
To Jason Paul:
- What's your favorite game music?
- Have you ever stumbled upon any game themes that are too difficult to arrange for Play?
- What does music mean for a game?
Innsendt av: Jona
There is not too much music that we cannot score for PLAY!. The hardest part is narrowing down the selections. I have many composers who want to have their music as part of PLAY! but it becomes difficult.
Like a movie score music helps to tell the story. Music and visuals go hand in hand.



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